title Hearty Heroes of Haulpur author Vishal (haxfn) homepage http://www.puzzlescript.net/ (realtime_interval 0.5) ======= OBJECTS ======= Crate white orange 11111 1...1 1...1 1...1 11111 Background lightgreen green 11111 11111 11111 11111 11111 Grass lightgreen green 11111 11010 11101 11111 11111 Wall darkbrown brown 00010 11111 01000 11111 00010 Hanuman black orange white blue black .000. .111. 22222 .333. .4.4. SHanuman black orange white blue gray .000. .111. 22222 .333. .4.4. Durga black orange red white black .000. .011. 22222 .333. .4.4. SDurga black orange red white gray .000. .011. 22222 .333. .4.4. (Target white black ..... .111. .1.1. .111. ..... ClosedDoor black brown white 01111 01111 01112 01111 01111 OpeningDoor black brown white 0111. 0111. 0112. 0111. 0111. OpenDoor black brown white 01... 01... 02... 01... 01...) Portal blue lightblue red black .303. 30103 01210 30103 .303. ClosedSwitch yellow black 1.001 0.0.. 00.00 ..0.0 100.1 OpeningSwitch yellow OpenSwitch yellow black 10.01 0...0 ..... 0...0 10.01 Button yellow ..... .000. .0.0. .000. ..... ======== LEGEND ======== Hero = Hanuman or Durga Player = Hero Weighing = Crate or Hero Goal = Portal . = Background , = Grass # = Wall H = Hanuman D = Durga 1 = SHanuman 2 = SDurga (- = ClosedDoor o = OpenDoor) - = Portal / = OpenSwitch \ = ClosedSwitch + = Button (T = Target) T = Button C = Crate ======== SOUNDS ======== (sfx0 67117309) (sfx1 43829384) Crate Move 80250508 ClosedSwitch create 92172900 OpenSwitch create 15129100 ======== COLLISIONLAYERS ======== Background Grass (Target) (OpenDoor, OpeningDoor) Portal OpenSwitch, OpeningSwitch Button Crate, Wall, Durga, Hanuman, SHanuman, SDurga, ClosedSwitch, (ClosedDoor) ======== RULES ======== [ > Hanuman | Crate ] -> [ > Hanuman | > Crate ] [ > Hanuman | SDurga ] -> [ < Hanuman | < SDurga ] [ > Crate | Crate ] -> [ > Crate | > Crate ] [ < Durga | Crate ] -> [ < Durga | < Crate ] [ < Durga | SHanuman ] -> [ < Durga | < SHanuman ] [ > Hanuman | Durga ] -> [ > Hanuman | > Durga ] [Action Hanuman ] [ SDurga ] -> [ SHanuman ] [ Durga ] [Action Durga ] [ SHanuman] -> [ SDurga ] [ Hanuman] late [ClosedSwitch] -> [OpeningSwitch ClosedSwitch] late [Button no Weighing] [OpeningSwitch ClosedSwitch] -> [Button] [ClosedSwitch] late [Button no Weighing] [ OpenSwitch] -> [Button] [ClosedSwitch] late [OpeningSwitch ClosedSwitch] -> [OpenSwitch] (late [ClosedDoor] -> [OpeningDoor ClosedDoor] late [Button no Weighing] [OpeningDoor ClosedDoor] -> [Button] [ClosedDoor] late [Button no Weighing] [ OpenDoor] -> [Button] [ClosedDoor] late [OpeningDoor ClosedDoor] -> [OpenDoor]) ======== WINCONDITIONS ======== All Hero on Goal ======== LEVELS ======== (.,.........,.... ..#############. ..#.,.#..#....#, ..\.h.cc....+-#. ..#...#..#.,..#. ..#############. .,.....,........ ....... .h...,. ....c.. .-..... ..,.+.. ....... ....#,. ....... #c..+,. .hc.+.. .,.-... .......) Message Durga can only pull stuff -- Obsessively. (....... .d...,. ....c.. ....... ..,.t.. ....... ....#.. ....... #c..+.. ..c.+.. ...d... .......) ................ .##############. .#.......#....#. .#.......#..-.#. .#.......#....#. .#.......##\###. .##+##........#. .#...#........#. .#.c.#........#. .#...#........#. .#.d.#........#. .#...#........#. .##############. ................ (Colab - Put All Crate on Target) (.,.#...... ####...,.. ..c#,..2.. .,.h...t.. ##.#..,... .#.#...... .,.#.,#.c. ####..#,#. ..c#,..2.. .,.h..t### ##.#...#.. .#t#...#,. .......##- .#c....##. .cc.h..##\ .......... ..+.+.+... ..........) (Message Put the crates on the switches to open doors) Message Hurray! You finished the game.